Does SpaceWalker work on your desktop PC?
Every report readers have sent me on getting VITURE's SpaceWalker virtual screens running on a desktop, with the CPU, GPU and motherboard behind each one.
The short version
As of November 6, 2026, every Intel desktop in these reports got SpaceWalker running. AMD is hit or miss, about one report in three, and no single chipset explains it: X870E and B850 boards show up on both sides. Most reports do not say which cable chain they used, and that may matter as much as the platform. If you are here to find the setup itself, my desktop connection guide has the exact cable and coupler.
Reader reports, not bench testsEvery report so far
17 reports, collected between 6 April and 7 October 2026. 8 got SpaceWalker's virtual screens running, 9 did not. Click any column heading to sort.
| Worked | AMD Ryzen 5 7500F | NVIDIA RTX 4080 Super | Gigabyte B850M C | Studio 610.88 | F6b | Win 11 | VITURE Beast | 5 Sep 2026 |
| Worked | Intel i9-10850K | NVIDIA RTX 3070 Ti | Gigabyte Z490 Aorus Elite | 591.86 | Not given | Win 10 | VITURE Beast | 28 Aug 2026 |
| Worked | AMD Ryzen 9 9900X | AMD RX 7900 XTX | ASUS ROG Strix X870E | 26.3.1 | 0505 | Win 11 | VITURE Beast | 12 Aug 2026 |
| Worked † | AMD Ryzen 7 7800X * | NVIDIA RTX 5070 Ti | MSI Pro B650M-A | 591 | 1.L0 | Win 10 | Luma Ultra | 1 Jun 2026 |
| Worked | Intel i9-10900K | NVIDIA RTX 5070 | MSI MPG Z490 Gaming Carbon | 596.49 | AMI 1.80 | Win 11 (Insider) | VITURE Beast | 29 May 2026 |
| Worked | AMD Ryzen 7 5700X | PowerColor RX 9070 XT | MSI MAG B550 Tomahawk | Adrenalin 26.5.1 | 7C91vAJ | Win 11 | Luma (Cyberpunk LE) | 6 May 2026 |
| Worked | AMD Ryzen 5 7500F | NVIDIA RTX 5070 Ti | MSI B650 | 32.0.15.9186 | 1.O2 | Win 11 | Luma XR | 5 May 2026 |
| Worked | Intel i7-12700KF | NVIDIA RTX 3070 Ti | ASUS Prime Z690-D4 | 596.02 | 3811 | Win 11 | Luma Ultra | 12 Apr 2026 |
| Failed | AMD Ryzen 7 3700X | NVIDIA RTX 3060, then RTX 5060 Ti | Gigabyte B550M | 617.42 | 10.0.1 | Win 10 | Luma (Cyberpunk LE) | 7 Oct 2026 |
| Failed | AMD Ryzen 9 7950X3D | Gigabyte RTX 4080 Super | NZXT N9 X870E | 610.88 | 4.10 | Win 11 | VITURE Beast | 2 Aug 2026 |
| Failed | AMD Ryzen 7 5700X3D | AMD RX 6700 XT | Gigabyte B450M-DS3H | Adrenalin 25.10.43.19 | F67 | Win 11 | Luma Pro | 15 Jul 2026 |
| Failed | Ryzen 9 3090XT * | NVIDIA RTX 3090 | MSI MAG X570 Tomahawk | 610.62 | 7C84v1K3 | Win 11 | VITURE Pro XR | 1 Jul 2026 |
| Failed ‡ | AMD Ryzen 7 5800H | NVIDIA RTX 3070 (mobile) | Laptop, not specified | 610.62 | Not given | Win 11 | Luma Pro | 26 Jun 2026 |
| Failed | AMD Ryzen 9 9900X | NVIDIA RTX 4070 | Gigabyte X870 Torus Elite | 610 | F13c | Win 11 | VITURE Pro XR | 7 Jun 2026 |
| Failed | AMD Ryzen 9 9900X3D | AMD RX 9070 XT | B850 | Adrenalin 26.3.1 | F11a | Win 11 | Not given | 6 Apr 2026 |
| Failed | AMD Ryzen 7 9800X3D | Aorus RTX 5070 Ti | X870E Aorus Pro Ice | 595.79 | FA | Win 11 | Not given | 6 Apr 2026 |
| Failed | AMD Ryzen 9 5900X | NVIDIA RTX 3080 Ti | Not given | “Latest” | “Latest” | Win 11 | Not given | 6 Apr 2026 |
Entries are reproduced as submitted, with only spelling and capitalization tidied. † This reader selected “successful connection and launch” but their comment says “I get output but no tracking,” which is the failure signature. Treat it as unresolved. ‡ A laptop, not a desktop, so it is outside what my guide covers. Included for completeness. * No such CPU exists; left as submitted rather than guessing at the intended model.
Results by chipset
The chipset comes from the motherboard each reader named. These are small numbers, so one new report can flip a row.
| Chipset | CPU | Worked | Failed |
|---|---|---|---|
| X870E | AMD | 1 | 2 |
| X870 | AMD | 0 | 1 |
| B850 | AMD | 1 | 1 |
| B650 | AMD | 2 | 0 |
| X570 | AMD | 0 | 1 |
| B550 | AMD | 1 | 1 |
| B450 | AMD | 0 | 1 |
| Z690 | Intel | 1 | 0 |
| Z490 | Intel | 2 | 0 |
| Not given | Not known | 0 | 2 |
What readers said
The setups and workarounds in these notes are often more useful than the pass or fail. Newest first.
display flickers and audio crackles over and over again but will not be stable, it flickers like its blinking fast, constantly detecting and forgetting the display
During the connecting the type c from cable to glasses are not be able to power up glasses (type C port on Gigabyte B850M C) but i change the power cable to connect it with phone charger (65w) it able to power on
I got to enable the integrated graphic from MB, then can use directly from 40GB USB C port. My main graphic driver is set to use 7900 XTX. But, without enabling the Integrated graphic, i can't use that USB port. Got to use HDMI converter directly from graphic card.
Im able to use it as a display but the spacewalker software doesn't detect my glasses.
Same issue as you, works as normal monitor no head tracking. The second I try a Spacewalker screen arrangement, the connection drops and only replugging the glasses brings it back to its original primary display state.
The video output is fine with the USB-powered HDMI to USB-C adapter; however, the SpaceWalker and Immersive 3D fails to detect the glasses resulting the connection error.
Got a screen through HDMI adapter, but this is it. Spacewalker doesn't recognize the glasses.
I have a motherboard with two USB-C ports, will the glasses work with these ports? If they don't, will the Mobile Dock work with the glasses when connected via HDMI to a PC? Will the cables, and what kind, work with this PC?
i get output but no tracking
Required both WJESOG DisplayPort to USB-C cable and AuviPal Coupler. Needed to connect DisplayPort cable into graphics card in order to work. I have the Windows 11 insider preview, so I assume it should also work on standard Windows 11.
I have the Cyberpunk Limited Edition Luma's. It does take a good 10 seconds for the "Stay Connected" button to change to "Launch SpaceWalker" but sometimes it doesn't change at all. In that case I remove the connector at the glasses, reconnect, and then it might show up. When the button does show up I am able to select and launch layouts. I got the 3 extended side by side displays to work a couple of times, but mostly everything just crashes to black.
Bottom line: I assume the issue was caused by a poor data rate or insufficient optimization of data transfer. According to the manual, the glasses require both display signal and data interchange simultaneously. By controlling the transmission volume and quality, I was able to use the LUMA XR on my AMD+NVIDIA system, but only at dual 1920×1080@60Hz, which is a very disappointing result. I use an ULTunite adaptor and a USB-A to C cable with data transfer capability (one side connected to the adaptor, the other side connected to my PC). This setup works fine at dual 1920×1080@60Hz. However, once I switch to either triple display(60Hz), 1920×1080@120Hz, or connect the glasses through an extension USB-C cable, the entire system crashes. Additionally, I updated the firmware to version 0.01.015-20260324. Perhaps they fixed part of the connection issue after you uploaded the video, but clearly it has not been fully resolved.
Glasses: Viture Luma Ultra Setup: GPU -> HDMI to USB-C Female (Powered by USB-A to MicroUSB) -> Glasses (Magnetic Connect) Spacewalker works okay, but Immersive3D doesn't. (Couldn't connect to glasses when launch) Sometimes there is HDMI audio issue and occasionally disconnect. I suspect that it is related to power issue. Adjusting refresh rate and switching to 3D mode cause the glasses to shut itself down.
tried the Hagibis HDMI to USB-C that people online mentioned it worked for them as well as the copler with the HDMI cable with power but the image on glasses flicker, my PC detecs the glasses as a third screen but the spacewalker app goes between not detecting them then kinda detects them but not enough to stablish a good connection
Before you trust a row
- These are reader reports. I have not tested these systems myself, and nobody has verified them.
- Most people are not using the same cable chain. Several connected through an HDMI-to-USB-C adapter rather than the DisplayPort-to-USB-C cable and 40Gbps coupler in my guide. Those adapters generally carry video and power but not the USB data link, which is exactly the handshake SpaceWalker needs, so some of these failures are probably adapter failures rather than platform failures.
- My own four test systems are not counted here. My two Intel builds launched SpaceWalker every time, and my Ryzen 9 5900X and a friend's AMD machine did not. The guide has the full troubleshooting log.